Developed architectural components to track available robots and their capabilities, and designed a user interface to visualize robot tracking, enable users to specify multi-robot allocations on a map, and visualize generated robot navigation plans.
Interviewed HRI researchers to better understand the diversity of robot teleoperation needs across the HRI community.
Developed a resource for computer science (CS) educators that highlights the importance of including ethics-related discussion and activities within CS courses, and offers activities on how to further integrate ethics into CS.
Designed and playtested a multiplayer interactive storytelling game that supports technology literacy about social robots.
Prototyped a user interface to enable the control of multiple robots’ speech and identity presentation in human-robot interaction.
Investigated how the identity presentation of a group of robots might influence the distribution of trust amongst group members and the perceived entitativity of the group.
Explored how the identity presentation of a group of robots during an introduction might affect how human interactants mentally model the robots.
Explored the use of counterfactuals in reinforcement learning to enhance the performance of agents within a simulated multi-agent rover domain.
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